








Final year thesis investigating the correlation between pathfinding algorithm parameters and efficiency using game tag simulation.
Team-developed game using Godot IDE and C game engine, implementing Scrum and Agile methodologies.
Sharing knowledge, experiences, and insights from my journey in Power Platform and modern web development.
Something clicked this weekend - and I can't stop thinking about it. Outside of Power Platform, I've been doing a bit of experimenting… diving into other tech stacks, frameworks, and ways of building apps.
Read Full ArticleAfter weeks of planning, building, testing (and re-testing), I'm preparing to present something that really matters, a showcase of effort, collaboration, and a whole lot of late-night 'is this good enough?' moments.
Read Full ArticleExciting news! I'm officially building my own website - from scratch. No more Wix. No more Squarespace. Just pure dev freedom.
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